Going from the Nuke example, if it hits 2 people for 80 damage, you'll get 80 Nuke XP. Weapon XP is calculated based on the amount of damage dealt with the weapon. What this means is that any weapon XP or regular XP earned after the game will be multiplied by 4.08x. The reason being they have a 4.08x XP multiplier. 8-Player Rebound games are probably something you see very often and might be wondering why they are so common. XP multipliers are determined based on your lobby settings. However, for the last 2 shots, you will only receive XP for 1 of the 2 people, because it is stacked damage.Īnd finally, just to show you how bad XP Farms really are, let me explain XP multipliers. Here, you will receive the XP from the 5 shots, and also the XP from the 3 shots. Lastly, let's say a RapidFire is shot and 5 of its shots hit 1 person, 3 of its shots hit another person, and 2 of its shots hit 2 people. For this, you will receive both the XP from the two split shots, as it does not count as stacked damage. This means that 1 person was hit with 1 AoE and 1 other person was hit with an alternate AoE. Let's say a Splitter is shot and upon splitting hits 1 person with each respective split shot. Therefore, you will receive the XP from the 80 damage dealt to one of them. Since Nuke is just one giant AoE, if multiple people are within it, you will only be accounted the XP from one of these people. Using the XP Farm's logic, you would be lead to believe that you gain the entire XP from the 160 damage. Let's say a Nuke is shot and hits 2 people for 80 damage each, or 160 damage combined. This is done to prevent things like XP Farms from existing, but that didn't stop them from dreaming.Īllow me to demonstrate with some examples how XP works (this applies to both regular XP and weapon XP). If two people are within the same AoE from a shot, you will only be accounted XP from one of these people, reasonably enough whichever you did the most damage to. Stacked damage is damage that is dealt to multiple people with the same AoE (Area of Effect). To understand how XP works, you'll need to understand stacked damage. The reason it doesn't work is pretty simple, they are wrong. The concept is that because of the increased damage output, they will receive more weapon XP and thus upgrade their weapons faster. The objective is to have everyone go to the middle of the map, from where they will all fire weapons at each other in the center, allowing them to inflict more damage with their weapons due to the number of tanks in the area. XP Farms are 8-Player matches based primarily in flat maps.
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